c++ - GLX/X11 Changing the rendering resolution -
i have made simple application creates window opengl 4.2 context , takes user input.
i have implemented making window go fullscreen xrandr , can change display resolution.
i change don't have set displays resolution , window/contexts renders @ lower resolution display stays @ default.
how implement this? extensions provide or can xrandr , manipulating window rather root window(dektop)?
thanks.
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